====== Model Overrides ====== Model overrides had a big change. Their keys are now resource locations, rather than strings. This means that for example ''angle'' is now ''minecraft:angle'' instead. Some of these model overrides are now also available on more items, due to items being data-driven. Below is a table with all model overrides and to what item stacks they are now applied. ===== Overrides ===== ^ Override ^ Applies to ^ | ''minecraft:lefthanded'' | All item stacks | | ''minecraft:cooldown'' | All item stacks | | ''minecraft:custom_model_data'' | All item stacks | | ''minecraft:trim_type'' | Item stacks with the [[mc>Data_component_format#trim|minecraft:trim]] data component | | ''minecraft:damaged'' | Item stacks with the [[items:item_components:damageable]] item component | | ''minecraft:damage'' | Item stacks with the [[items:item_components:damageable]] item component | | ''minecraft:broken'' | Item stacks with the [[items:item_components:damageable]] item component | | ''minecraft:pull'' | Item stacks with the [[items:item_components:shooter]] item component | | ''minecraft:pulling'' | Item stacks with the [[items:item_components:shooter]] item component | | ''minecraft:charged'' | Item stacks with the [[items:item_components:shooter]] item component | | ''minecraft:firework'' | Item stacks with the [[items:item_components:shooter]] item component | | ''minecraft:angle'' | Item stacks with the [[items:item_components:pointable]] item component | | ''minecraft:tooting'' | Item stacks with the [[items:item_components:playable]] item component | | ''minecraft:filled'' | Item stacks with the [[items:item_components:item_holder]] item component | | ''minecraft:cast'' | ''minecraft:fishing_rod'' item stacks | | ''minecraft:blocking'' | ''minecraft:shield'' item stacks | | ''minecraft:time'' | ''minecraft:clock'' item stacks | | ''minecraft:throwing'' | ''minecraft:trident'' item stacks | | ''minecraft:brushing'' | ''minecraft:brush'' item stacks | | ''minecraft:level'' | ''minecraft:light'' item stacks |