Table of Contents

minecraft:damage_item

The minecraft:damage_item action damages the item stack in the context by the amount given. Note that this is different from the minecraft:set_damage item modifier, as this actually breaks the item stack once fully damaged and takes into account preserved items and the Unbreaking enchantment. It also calls the minecraft:item_durability_changed advancement trigger. This action is unsuccessful if the item stack is empty or is not damageable.

Fields

Name Description Type Default Value
amount The amount to damage the item stack by. A positive integer
ignore_game_mode Whether to always apply damage, regardless if this player is in creative mode or not. An optional boolean false

Example

{
  "type": "minecraft:damage_item",
  "amount": 1
}