The minecraft:damageable
item component allows this item to be damaged.
Its durability may be overridden for a specific item stack by using the minecraft:max_damage item stack component.
This item component is usually combined with minecraft:tool, minecraft:weapon and minecraft:armor.
Note that using this item component requires you to set the minecraft:max_stack_size item component to 1.
Name | Description | Type | Default Value |
---|---|---|---|
durability | How many hits this item can take before breaking. | A positive integer | |
break_sound | The sound event to play when the item breaks. If not present, it uses minecraft:entity.item.break instead. | An optional sound event | |
preserve_item | Whether to preserve the item at 1 durability. | An optional boolean | false |
{ "durability": 250 }