items:item_components:start
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+ | {{indexmenu_n> | ||
+ | ====== Item Components ====== | ||
+ | An item with just a name isn't all that exciting. | ||
+ | This is where item components come into play. | ||
+ | Note that these item components should not be confused with [[mc> | ||
+ | Item components go on the item, whereas item stack components go on an item stack. | ||
+ | Item components are what modify the behaviour of an item. | ||
+ | They decide what happens when you use an item, or when you break a block with it. | ||
+ | Sometimes multiple item components can be combined to make more interesting results! | ||
+ | For example, one could combine block behaviour and food behaviour to make a more interesting item, such as carrots and potatoes. | ||
+ | Alternatively, | ||
+ | Any combination is possible with item components. | ||
+ | |||
+ | Every single item component has a dedicated page with its uses and format. | ||
+ | These pages can be found on the left in the sidebar, or they can be searched for, much like every other page. |