items:dispense_behaviors
Dispense Behaviors
Dispense behaviors execute an action in the world at a specified position when a Dispenser gets a redstone signal. If an item has no dispense behavior defined, it will fall back to the default behavior where it just dispenses the item. The action uses the following context:
Parameter | Description | |
---|---|---|
Position | this | The position of the Dispenser. |
target | The position as determined by the Dispenser's direction and the specified offset. | |
Item Stack | The item stack to be dispensed from the Dispenser. | |
Side | The direction of the Dispenser. |
If the requirements of the action entry do not pass, it will fall back to the default behavior.
However, if the action itself it executed unsuccessfully, it either falls back to the default behavior, or does not dispense anything at all, depending on the dispense_as_item_on_failure
field.
Fields
Name | Description | Type | Default Value |
---|---|---|---|
entry | The action to execute. | An action | |
dispense_as_item_on_failure | Whether to fall back to the default dispense behavior or to not dispense anything at all if the action fails to execute successfully. | An optional boolean | true |
offset | Determines the position to dispense at. | An optional offset |
Example
{ "entry": { "action": { "type": "minecraft:sequence", "handler": "minecraft:passing", "entries": [ { "action": { "type": "minecraft:equip_entity_at_position", "position": "target" } }, { "action": { "type": "minecraft:decrement_item", "amount": 1 } } ] } }, "dispense_as_item_on_failure": false }
Offsets
The offset that determines the target position of the Dispenser to use in the action.
Fields
Name | Description | Type | Default Value |
---|---|---|---|
side_factor | The factors to multiply the Dispenser's direction's unit vector by. | An optional list of three doubles | [1.0, 1.0, 1.0] |
constant | The offset to add to the Dispenser's position, regardless of its direction. | An optional list of three doubles | [0.0, 0.0, 0.0] |
Example
{ "side_factor": [ 0.7, 0.7, 0.7 ], "constant": [ 0.0, 0.1, 0.0 ] }
items/dispense_behaviors.txt · Last modified: 2024/05/15 00:44 by errorcraft